|
This course introduces users to the primary principles and tasks involved in graphical user interface (GUI) design.
Objectives:
- Describe how graphical user interfaces (GUI) differ from other types of user interfaces
- Identify characteristics of an effective GUI
- Describe usability factors, including rules of perception, that affect GUI design
- Identify the hardware and software development factors that affect GUI design
- Describe and give examples for the following GUI design principles: design consistency, user feedback, filtering information, forgiveness, and having a clear conceptual model
- Describe the role of task analysis in GUI design
Topics:
- Introduction to User Interfaces
- Developing within Constraints
- Designing for Your Users
- Designing an Effective GUI
|
P500+ Processor, 128MB of RAM; Windows 2000, 2003, XP, Minimum screen resolution 800x600, Internet Explorer 5.5 or higher; Windows Media Player 9.0 or higher; Flash 8.0 or higher; 56K minimum connection; broadband (256 kpbs or higher) connection recommended; Javascript, DHTML and cookies enabled; Sound card with speakers or headphones strongly recommended.
|
Product names mentioned in this catalog may be trademarks/servicemarks or registered trademarks/servicemarks of their respective companies and are hereby acknowledged. All product names that are known to be trademarks or service marks have been appropriately capitalized. Use of a name in this catalog is for identification purposes only, and should not be regarded as affecting the validity of any trademark or service mark, or as suggesting any affiliation between MindLeaders.com, Inc. and the trademark/servicemark proprietor.
Terms of Use:
|
Copyright � 2006 Webteks. All rights reserved.
|
|
|